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Showing posts with label Testing. Show all posts
Showing posts with label Testing. Show all posts




Posted by Francesca Di Felice, Developer Marketing at Google
Play




At Playtime 2016, Google Play's series of developer events, we met with top app
and game developers from around the world to share learnings on how to build
successful businesses on Google Play. Several startups, including game developer
Peaklabs and audio platform SoundCloud, presented on stage their own best
practices for growth, which you might find helpful.



Testing for growth, by Peak



Hear from Kevin Shanahan, Product Manager from Peak,
a brain training app, on how to grow sustainably.









  • Test lots of ideas: You can't be sure of what will work and
    what won't, so you need to test lots of ideas. Peak ran four different tests to
    try to increase conversions to Pro (their subscriber offering):



  1. Made the ability to replay games a Pro feature

  2. Reduced price of Pro by 25% in top 2 markets

  3. Bundled add-on modules from partners into Pro

  4. Showed a preview of Pro-only content


          One of these tests resulted in a 50% increase in conversions.





  • Get the basics right: Start with a great product and have a
    data-informed culture. Don't only test app features, experimenting your store
    listing using store
    listing experiments
    is also important.

  • Build a robust A/B testing process: Having
    a well-defined A/B testing process and a system for tracking your experiments is
    key to testing quickly and effectively.





Improving user retention, by
SoundCloud




Andy Carvell, former Product Manager at SoundCloud,
an online audio distribution platform that enables its users to upload, record,
promote, and share their originally-created sounds, explains how they focus on
retention to improve growth.




 





  • Design your retention strategy: Apps with poor retention
    grow slowly. To increase your retention you should:

    • Convert new users to repeat visitors by providing a strong onboarding
      experience for new users and taking a high-touch approach during the first days
      and weeks.

    • Increase visit frequency within this group by providing frequent, timely,
      and relevant messaging about content or activity on the platform.

    • Target returning users who were not seen over the last period, who are 'at
      risk of churn' users, by giving them reasons to come back for another session
      before losing them.

    • Re-activate lapsed (long-term churned) users with campaigns to remind them
      about your app and offer an incentive to return.





  • Build 'growth machines': Create repeatable processes that
    testing has proven to positively impact retention, retaining users, and
    preventing churn.



  • Use activity notifications in a personalised and effective
    way
    : At SoundCloud there are plenty of things that happen when users
    are not in the app that might be relevant to them, for example new content
    releases or social interactions. They tested 5 new notification types, always
    keeping a control group to better keep track of the impact, and managed to
    increase retention in a 5%. Watch the video
    above for more of Andy's tips on making better use of notifications.





Other speakers, such as Silicon Valley VC Greylock, have also shared their
tips for startup growth
. Watch
more sessions from this year's Playtime events
to learn best practices from
other apps and game partners, and the Google Play team. Get the Playbook for Developers app to stay up to
date with news and tips to help you grow a successful business on Google Play.






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By Ahmed Mounir Gad, Product Manager, Firebase Test Lab



To deliver the best user experience right out of the gate, Firebase Test Lab for Android allows you to test your apps and ensure their compatibility with multiple device configurations, across OS versions, screen orientations, and locales. With a single click, you can run your tests on hundreds of device configurations in Google Cloud and receive your results quickly.




Today, we’re excited to announce the availability of the Android 7.1 Developer Preview on Firebase Test Lab virtual devices. In addition to testing the Android 7.1 Developer Preview on your physical Android Device with the Android Beta program, or on your local Android Emulator, you can use the Firebase Test Lab to scale your app testing to hundreds of Android virtual devices.



You can also use Firebase Test Lab to perform your own testing. If you don’t have any test scripts, Robo test is ideal for doing your basic compatibility testing on the new platform. It crawls your app in an attempt to find crashes. You can also use the Espresso Test Recorder in Android Studio to record your own instrumentation tests without writing any code.



From now until the end of December (12/31/2016), Firebase Test Lab will be offered at no charge on the Firebase Blaze plan for all virtual devices, to help you ensure the compatibility of your app with the Android 7.1 Developer Preview release, as well as with other Android releases.



Prepare your app for API level 25, then go to the Firebase Test Lab console to run your first test.




Happy testing!




Robo tests uncovering a crash on Android 7.1 Developer Preview for the Flood-It! app.